Difference between a good application and a bad application is the quality of its user’s experience. UX design is what creates a line between successful applications and unsuccessful applications. Android apps are built for tech lovers. These days mobile users expect a lot from an application like it has to be easy while using, fast loading and easy to interact. If you want to save your application from getting flop then you have to allow Android design guidelines not to be a small aspect of design, but an important component of product strategy.
What are Android design guidelines?
Google’s android design can be called Conversation starters. This guideline is not a programming language or a coding framework. Instead, they are a collection of principles, ideas and thoughts that create a common vernacular for developers and designers
Few points a designer should focus on
Cognitive load refers to the amount of intelligence that is required to use the application. If an application provides too much information at a time then it might exhaust the user and make them procrastinate the task. You should remember this point before building an application. Build an application that can provide information in short sentences and consume less time of a user but also provide all the information that is required.
Use familiar baseline
Use those options that users see in many apps for eg. ‘Search results’ or ‘What’s new ‘are some of the most common option bars available in mobile applications. Users don’t require extra information because they are already familiar. This will allow the user to interact with the application with no learning curve.
Look for a design that requires user effort. It can be anything, Making decisions, entering data etc. This will keep your user engaged with the application.
Break tasks into pieces
One of the most important Android design guidelines is breaking tasks into pieces. If a task is super lengthy it will allow the user to procrastinate, that is why it is better to divide tasks into subtasks. This principle is really important while designing a mobile app. A good example can be by designing a step-by-step checkout flow. When a number of steps logically connects to each other, the user will be able to proceed through it more smoothly.
Remove unnecessary information
Decluttering is one of the major recommendations. Cluttering your interface can overload the user with too much information. Screen gets more complicated if too many images, buttons or icons are added. Keep minimum content, present only what is required for the user to know. Keep minimum interface elements in the application.
- Explain to the user why your application requires permission or information.
- Build an application that is fast and responsive.
- Put up content on the screen in the area where it can be easily visible.
- Delivering an excellent and smooth onboarding experience will show the value your application provides.
- Design an accessible interface for everyone, even the users with hearing loss, vision loss or any other disabilities so that they can interact with your application smoothly.
- Make the “back” button smoothly accessible, when a user knows they can take a second look at options they have chosen or information they have provided, this allows the user to proceed with ease.
Few Guidelines of Android UI – Every Designer must Know
360 dp width of mobile screen, and use 16 dp grid margins each side. Status bar height is 24 dp
600 dp width of table screen, and use 24 dp grid margins each side.
If title size is long, use extended bar for wrap title in two lines
Generate dark theme color with 40% white overlay to standard primary color.
Use lighter tones for dark theme. It have better readability on dark theme. Avoid saturated colors on dark theme.
See the different between android and iOS top bar.
We learn all of the things from google material design. If you want to learn more please go there. And if you have any other Android design guidelines in your mind, do let me know in comments and I’ll feature in this blog.